Articles producció científica> Gestió d'Empreses

Applying learning analytics to students’ interaction in business simulation games. The usefulness of learning analytics to know what students really learn

  • Dades identificatives

    Identificador: imarina:5813693
    Autors:
    Ana Beatriz Hernández-LaraAlexandre Perera-LlunaEnric Serradell-López
    Resum:
    Nowadays, different ways of communication and interaction among multiple actors are dominating learning processes. However, there are critical opinions that question the contribution of student interaction to real learning. This study applies learning analytics and data mining techniques to explore the online discussion forums of 362 business students at the bachelor and master levels, who participated in business simulation games between 2011 and 2016. The findings revealed that the most frequent contents in the students’ online discussion forums were related, firstly, to the parameters and features of the business simulation game, and, secondly, to elements that fostered the students’ learning process, while small talk or regular conversation did not appear to be relevant. In addition, the contents with predictive power over learning results were related to uncertainty, time, interaction, communication and …
  • Altres:

    Autor segons l'article: Ana Beatriz Hernández-Lara; Alexandre Perera-Lluna; Enric Serradell-López
    Departament: Gestió d'Empreses
    Autor/s de la URV: Hernandez Lara, Ana Beatriz
    Resum: Nowadays, different ways of communication and interaction among multiple actors are dominating learning processes. However, there are critical opinions that question the contribution of student interaction to real learning. This study applies learning analytics and data mining techniques to explore the online discussion forums of 362 business students at the bachelor and master levels, who participated in business simulation games between 2011 and 2016. The findings revealed that the most frequent contents in the students’ online discussion forums were related, firstly, to the parameters and features of the business simulation game, and, secondly, to elements that fostered the students’ learning process, while small talk or regular conversation did not appear to be relevant. In addition, the contents with predictive power over learning results were related to uncertainty, time, interaction, communication and …
    Àrees temàtiques: Sociologia i política Psychology, multidisciplinary Psychology, experimental Psychology (miscellaneous) Psychology (all) Psychology Psicología Pedagogical & educational research Odontología Medicina iii Medicina ii Interdisciplinar Human-computer interaction General psychology Engenharias iii Educação física Educação Economia Ciencias sociales Ciencias humanas Ciência de alimentos Ciência da computação Arts and humanities (miscellaneous) Administração, ciências contábeis e turismo Administração pública e de empresas, ciências contábeis e turismo
    Accès a la llicència d'ús: https://creativecommons.org/licenses/by/3.0/es/
    Adreça de correu electrònic de l'autor: anabeatriz.hernandez@urv.cat
    Identificador de l'autor: 0000-0002-8110-9328
    Data d'alta del registre: 2023-02-18
    Versió de l'article dipositat: info:eu-repo/semantics/acceptedVersion
    Enllaç font original: https://www.sciencedirect.com/science/article/abs/pii/S0747563218301067
    Referència a l'article segons font original: Computers In Human Behavior. 92 600-612
    Referència de l'ítem segons les normes APA: Ana Beatriz Hernández-Lara; Alexandre Perera-Lluna; Enric Serradell-López (2019). Applying learning analytics to students’ interaction in business simulation games. The usefulness of learning analytics to know what students really learn. Computers In Human Behavior, 92(), 600-612
    URL Document de llicència: https://repositori.urv.cat/ca/proteccio-de-dades/
    DOI de l'article: 10.1016/j.chb.2018.03.001
    Entitat: Universitat Rovira i Virgili
    Any de publicació de la revista: 2019
    Tipus de publicació: Journal Publications
  • Paraules clau:

    Arts and Humanities (Miscellaneous),Human-Computer Interaction,Psychology,Psychology (Miscellaneous),Psychology, Experimental,Psychology, Multidisciplinary
    Sociologia i política
    Psychology, multidisciplinary
    Psychology, experimental
    Psychology (miscellaneous)
    Psychology (all)
    Psychology
    Psicología
    Pedagogical & educational research
    Odontología
    Medicina iii
    Medicina ii
    Interdisciplinar
    Human-computer interaction
    General psychology
    Engenharias iii
    Educação física
    Educação
    Economia
    Ciencias sociales
    Ciencias humanas
    Ciência de alimentos
    Ciência da computação
    Arts and humanities (miscellaneous)
    Administração, ciências contábeis e turismo
    Administração pública e de empresas, ciências contábeis e turismo
  • Documents:

  • Cerca a google

    Search to google scholar