Articles producció científica> Gestió d'Empreses

Student interactions in online discussion forums: Their perception on learning with business simulation games

  • Identification data

    Identifier: imarina:3647499
    Authors:
    Beatriz Hernandez-Lara, AnaSerradell-Lopez, Enric
    Abstract:
    Digital technology offers new teaching methods with controversial results over learning. They allow students to develop a more active participation in their learning process although it does not always drive to unequivocal better learning outcomes. This study aims to offer additional evidence on the contribution of business simulation games to students' learning outcomes, considering student interactions in online discussion forums. We conducted a qualitative research with the online discussion forums of 5 different courses at bachelor and master levels, which involves 41 students' teams. The final sample was composed of 3681 messages posted by the students. The results reveal that some generic and specific managerial skills exert a positive influence on learning outcomes. Students mostly highlighted teamwork, decision-making, information processing, reaching agreements, and dealing with uncertainty as the most relevant contributions of the game towards their learning. These results have instructional and pedagogical implications for determining the best way to enhance students' motivation and learning outcomes when using digital technology methods, which involves recommendations that affect their design and monitoring.
  • Others:

    Author, as appears in the article.: Beatriz Hernandez-Lara, Ana; Serradell-Lopez, Enric
    Department: Gestió d'Empreses
    URV's Author/s: Hernandez Lara, Ana Beatriz
    Keywords: Student interactions Student interaction Simulations Simulation Online learning Learning outcomes Higher education Computer-mediated communication Computer mediated communciation
    Abstract: Digital technology offers new teaching methods with controversial results over learning. They allow students to develop a more active participation in their learning process although it does not always drive to unequivocal better learning outcomes. This study aims to offer additional evidence on the contribution of business simulation games to students' learning outcomes, considering student interactions in online discussion forums. We conducted a qualitative research with the online discussion forums of 5 different courses at bachelor and master levels, which involves 41 students' teams. The final sample was composed of 3681 messages posted by the students. The results reveal that some generic and specific managerial skills exert a positive influence on learning outcomes. Students mostly highlighted teamwork, decision-making, information processing, reaching agreements, and dealing with uncertainty as the most relevant contributions of the game towards their learning. These results have instructional and pedagogical implications for determining the best way to enhance students' motivation and learning outcomes when using digital technology methods, which involves recommendations that affect their design and monitoring.
    Thematic Areas: Social sciences (miscellaneous) Social sciences (all) Psychology Psicología Interdisciplinar Human-computer interaction General social sciences Ergonomics Developmental and educational psychology Computer science, cybernetics Ciencias sociales Ciencias humanas Ciência da computação Arts and humanities (miscellaneous) Administração, ciências contábeis e turismo
    licence for use: https://creativecommons.org/licenses/by/3.0/es/
    Author's mail: anabeatriz.hernandez@urv.cat
    Author identifier: 0000-0002-8110-9328
    Record's date: 2024-08-24
    Papper version: info:eu-repo/semantics/acceptedVersion
    Licence document URL: https://repositori.urv.cat/ca/proteccio-de-dades/
    Papper original source: Behaviour & Information Technology. 37 (4): 419-429
    APA: Beatriz Hernandez-Lara, Ana; Serradell-Lopez, Enric (2018). Student interactions in online discussion forums: Their perception on learning with business simulation games. Behaviour & Information Technology, 37(4), 419-429. DOI: 10.1080/0144929X.2018.1441326
    Entity: Universitat Rovira i Virgili
    Journal publication year: 2018
    Publication Type: Journal Publications
  • Keywords:

    Arts and Humanities (Miscellaneous),Computer Science, Cybernetics,Developmental and Educational Psychology,Ergonomics,Human-Computer Interaction,Social Sciences (Miscellaneous)
    Student interactions
    Student interaction
    Simulations
    Simulation
    Online learning
    Learning outcomes
    Higher education
    Computer-mediated communication
    Computer mediated communciation
    Social sciences (miscellaneous)
    Social sciences (all)
    Psychology
    Psicología
    Interdisciplinar
    Human-computer interaction
    General social sciences
    Ergonomics
    Developmental and educational psychology
    Computer science, cybernetics
    Ciencias sociales
    Ciencias humanas
    Ciência da computação
    Arts and humanities (miscellaneous)
    Administração, ciências contábeis e turismo
  • Documents:

  • Cerca a google

    Search to google scholar