Articles producció científica> Pedagogia

Developing self-management and teamwork using digital games in 3D simulations

  • Identification data

    Identifier: imarina:6388034
    Authors:
    Cela-Ranilla JEsteve-Mon FEsteve-González VGisbert-Cervera M
    Abstract:
    © Australasian Journal of Educational Technology 2014. Emerging technologies are providing opportunities for designing new learning environments, especially environments in which students can learn by putting their skills into practice. Knowledge about the development of these experiences needs to be accumulated and processed so that they can be integrated effectively into training programmes. In this study we describe how transferable skills such as self-management and teamwork have been developed by 70 Spanish students of Education and Marketing. The learning experience comprised a serious game designed in a 3D simulation environment. For the analysis, two analytical rubrics were taken as references. Descriptive statistics and non-parametric tests such as Mann-Whitney U and Spearman rho were conducted for comparison and correlation analysis. Our results showed that the students performed well and had a positive perception of the suitability of using the simulation environment for the development of transferable skills. We also found that women performed better than men in activities involving teamwork, especially communication tasks.
  • Others:

    Author, as appears in the article.: Cela-Ranilla J; Esteve-Mon F; Esteve-González V; Gisbert-Cervera M
    Department: Pedagogia
    URV's Author/s: Cela Ranilla, José María / Esteve Gonzalez, Vanessa / Esteve Mon, Francesc Marc / Gisbert Cervera, Maria Mercedes
    Keywords: Design
    Abstract: © Australasian Journal of Educational Technology 2014. Emerging technologies are providing opportunities for designing new learning environments, especially environments in which students can learn by putting their skills into practice. Knowledge about the development of these experiences needs to be accumulated and processed so that they can be integrated effectively into training programmes. In this study we describe how transferable skills such as self-management and teamwork have been developed by 70 Spanish students of Education and Marketing. The learning experience comprised a serious game designed in a 3D simulation environment. For the analysis, two analytical rubrics were taken as references. Descriptive statistics and non-parametric tests such as Mann-Whitney U and Spearman rho were conducted for comparison and correlation analysis. Our results showed that the students performed well and had a positive perception of the suitability of using the simulation environment for the development of transferable skills. We also found that women performed better than men in activities involving teamwork, especially communication tasks.
    Thematic Areas: Education & educational research Education Educació E-learning Ciencias sociales
    licence for use: https://creativecommons.org/licenses/by/3.0/es/
    ISSN: 14493098
    Author's mail: vanessa.esteve@urv.cat francescmarc.esteve@urv.cat josemaria.cela@urv.cat vanessa.esteve@urv.cat merce.gisbert@urv.cat
    Author identifier: 0000-0001-5909-1099 0000-0003-4884-1485 0000-0001-9205-3860 0000-0001-5909-1099 0000-0002-8330-1495
    Record's date: 2024-09-07
    Papper version: info:eu-repo/semantics/publishedVersion
    Link to the original source: https://ajet.org.au/index.php/AJET/article/view/754
    Licence document URL: https://repositori.urv.cat/ca/proteccio-de-dades/
    Papper original source: Australasian Journal Of Educational Technology. 30 (6): 634-651
    APA: Cela-Ranilla J; Esteve-Mon F; Esteve-González V; Gisbert-Cervera M (2014). Developing self-management and teamwork using digital games in 3D simulations. Australasian Journal Of Educational Technology, 30(6), 634-651. DOI: 10.14742/ajet.754
    Article's DOI: 10.14742/ajet.754
    Entity: Universitat Rovira i Virgili
    Journal publication year: 2014
    Publication Type: Journal Publications
  • Keywords:

    E-Learning,Education,Education & Educational Research
    Design
    Education & educational research
    Education
    Educació
    E-learning
    Ciencias sociales
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