Articles producció científica> Estudis de Comunicació

The role of augmented reality in destination branding

  • Identification data

    Identifier: imarina:9139077
    Authors:
    Huertas AGonzalo J
    Abstract:
    © 2020 University of Rijeka. All rights reserved. Purpose - The goals of this study are to find out which factors contribute to AR applications generating satisfactory tourism experiences; analyze the impact of AR on destination brand communication; and examine whether the act of communicating the destination brand also increases satisfactory tourist experiences. Design - The research is based on a case study of an AR application that belongs to the city of Tarragona (Spain) that reproduces its main monuments dating from the Roman era. Methodology - The study includes one survey conducted on 150 participants (75 tourists, 75 residents) and 15 in-depth interviews with respondents who used the Imageen application. Approach - The analysis provides detailed information on the users' experiences and opinions, highlighting the different variables that provide the most satisfactory tourist experiences. Findings - The study shows that the AR application creates highly satisfactory tourism experiences, although not extraordinary. The main contribution of this study has been to demonstrate that the AR application has the potential to communicate the destination brand. Originality of the research - This study provides knowledge on the AR role in constructing a destination brand and its relationship with the tourism experience. Particularly, the findings of this paper have significant implications for DMOs and their marketing and communication strategies.
  • Others:

    Author, as appears in the article.: Huertas A; Gonzalo J
    Department: Estudis de Comunicació
    URV's Author/s: Gonzalo Iglesia, Juan Luís / Huertas Roig, Maria Asuncion
    Keywords: Presence Experience Destination image Brand communication Augmented reality
    Abstract: © 2020 University of Rijeka. All rights reserved. Purpose - The goals of this study are to find out which factors contribute to AR applications generating satisfactory tourism experiences; analyze the impact of AR on destination brand communication; and examine whether the act of communicating the destination brand also increases satisfactory tourist experiences. Design - The research is based on a case study of an AR application that belongs to the city of Tarragona (Spain) that reproduces its main monuments dating from the Roman era. Methodology - The study includes one survey conducted on 150 participants (75 tourists, 75 residents) and 15 in-depth interviews with respondents who used the Imageen application. Approach - The analysis provides detailed information on the users' experiences and opinions, highlighting the different variables that provide the most satisfactory tourist experiences. Findings - The study shows that the AR application creates highly satisfactory tourism experiences, although not extraordinary. The main contribution of this study has been to demonstrate that the AR application has the potential to communicate the destination brand. Originality of the research - This study provides knowledge on the AR role in constructing a destination brand and its relationship with the tourism experience. Particularly, the findings of this paper have significant implications for DMOs and their marketing and communication strategies.
    Thematic Areas: Tourism, leisure and hospitality management Hospitality, leisure, sport & tourism Geography, planning and development Ciencias sociales Business and management
    licence for use: https://creativecommons.org/licenses/by/3.0/es/
    Author's mail: sunsi.huertas@urv.cat juanluis.gonzalo@urv.cat
    Author identifier: 0000-0001-6684-4220 0000-0002-5682-1102
    Record's date: 2024-02-04
    Papper version: info:eu-repo/semantics/publishedVersion
    Link to the original source: https://hrcak.srce.hr/247681
    Papper original source: Tourism And Hospitality Management. 26 (2): 419-436
    APA: Huertas A; Gonzalo J (2020). The role of augmented reality in destination branding. Tourism And Hospitality Management, 26(2), 419-436. DOI: 10.20867/THM.26.2.8
    Licence document URL: https://repositori.urv.cat/ca/proteccio-de-dades/
    Article's DOI: 10.20867/THM.26.2.8
    Entity: Universitat Rovira i Virgili
    Journal publication year: 2020
    Publication Type: Journal Publications
  • Keywords:

    Geography, Planning and Development,Hospitality, Leisure, Sport & Tourism,Tourism, Leisure and Hospitality Management
    Presence
    Experience
    Destination image
    Brand communication
    Augmented reality
    Tourism, leisure and hospitality management
    Hospitality, leisure, sport & tourism
    Geography, planning and development
    Ciencias sociales
    Business and management
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