Articles producció científica> Pedagogia

Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence

  • Datos identificativos

    Identificador: imarina:5132979
    Autores:
    González-Martínez J., Martí M., Cervera M.
    Resumen:
    The universalisation of immersive technologies and digital 3D environments has enabled simulated experiences to be created in various contexts, one of which is education. These environments have immense potential for, for example, generating immersive situations in which students can experience real learning. Although realism, dramatism and challenge have been little explored in the field of education, they are increasingly viewed as interesting conditions to be satisfied when simulations aimed at ensuring meaningful learning in the virtual world are designed. This article reflects on these three qualities in a simulation experience for initial teacher training conducted under the Simul@b project, the main objective of which was to design, implement and evaluate a 3D simulations laboratory for developing teacher digital competence among primary and secondary schoolteachers. The results of this experience show that simulation in 3D environments is a productive strategy with enormous potential. Moreover, these environments enable the creation of realistic scenarios that allow teaching competences to be developed and whose simulation has a positive impact on learning.
  • Otros:

    Autor según el artículo: González-Martínez J., Martí M., Cervera M.
    Departamento: Pedagogia
    Autor/es de la URV: Camacho Marti, Maria del Mar / Gisbert Cervera, Maria Mercedes / Gonzalez Martinez, Juan
    Palabras clave: Usability Teacher training Teacher digital competence Realism High-fidelity simulation Dramatism Design 3d simulation
    Resumen: The universalisation of immersive technologies and digital 3D environments has enabled simulated experiences to be created in various contexts, one of which is education. These environments have immense potential for, for example, generating immersive situations in which students can experience real learning. Although realism, dramatism and challenge have been little explored in the field of education, they are increasingly viewed as interesting conditions to be satisfied when simulations aimed at ensuring meaningful learning in the virtual world are designed. This article reflects on these three qualities in a simulation experience for initial teacher training conducted under the Simul@b project, the main objective of which was to design, implement and evaluate a 3D simulations laboratory for developing teacher digital competence among primary and secondary schoolteachers. The results of this experience show that simulation in 3D environments is a productive strategy with enormous potential. Moreover, these environments enable the creation of realistic scenarios that allow teaching competences to be developed and whose simulation has a positive impact on learning.
    Áreas temáticas: Education & educational research Education Educació E-learning Ciencias sociales
    Acceso a la licencia de uso: https://creativecommons.org/licenses/by/3.0/es/
    ISSN: 14493098
    Direcció de correo del autor: juan.gonzalezm@urv.cat mar.camacho@urv.cat merce.gisbert@urv.cat
    Identificador del autor: 0000-0002-9175-6369 0000-0002-1660-4787 0000-0002-8330-1495
    Página final: 14
    Fecha de alta del registro: 2023-02-18
    Volumen de revista: 35
    Versión del articulo depositado: info:eu-repo/semantics/publishedVersion
    Referencia al articulo segun fuente origial: Australasian Journal Of Educational Technology. 35 (5): 1-14
    Referencia de l'ítem segons les normes APA: González-Martínez J., Martí M., Cervera M. (2019). Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence. Australasian Journal Of Educational Technology, 35(5), 1-14. DOI: 10.14742/ajet.3885
    URL Documento de licencia: https://repositori.urv.cat/ca/proteccio-de-dades/
    Entidad: Universitat Rovira i Virgili
    Año de publicación de la revista: 2019
    Página inicial: 1
    Tipo de publicación: Journal Publications
  • Palabras clave:

    E-Learning,Education,Education & Educational Research
    Usability
    Teacher training
    Teacher digital competence
    Realism
    High-fidelity simulation
    Dramatism
    Design
    3d simulation
    Education & educational research
    Education
    Educació
    E-learning
    Ciencias sociales
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