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Applying learning analytics to students’ interaction in business simulation games. The usefulness of learning analytics to know what students really learn

  • Datos identificativos

    Identificador: imarina:5813693
    Autores:
    Ana Beatriz Hernández-LaraAlexandre Perera-LlunaEnric Serradell-López
    Resumen:
    Nowadays, different ways of communication and interaction among multiple actors are dominating learning processes. However, there are critical opinions that question the contribution of student interaction to real learning. This study applies learning analytics and data mining techniques to explore the online discussion forums of 362 business students at the bachelor and master levels, who participated in business simulation games between 2011 and 2016. The findings revealed that the most frequent contents in the students’ online discussion forums were related, firstly, to the parameters and features of the business simulation game, and, secondly, to elements that fostered the students’ learning process, while small talk or regular conversation did not appear to be relevant. In addition, the contents with predictive power over learning results were related to uncertainty, time, interaction, communication and …
  • Otros:

    Autor según el artículo: Ana Beatriz Hernández-Lara; Alexandre Perera-Lluna; Enric Serradell-López
    Departamento: Gestió d'Empreses
    Autor/es de la URV: Hernandez Lara, Ana Beatriz
    Resumen: Nowadays, different ways of communication and interaction among multiple actors are dominating learning processes. However, there are critical opinions that question the contribution of student interaction to real learning. This study applies learning analytics and data mining techniques to explore the online discussion forums of 362 business students at the bachelor and master levels, who participated in business simulation games between 2011 and 2016. The findings revealed that the most frequent contents in the students’ online discussion forums were related, firstly, to the parameters and features of the business simulation game, and, secondly, to elements that fostered the students’ learning process, while small talk or regular conversation did not appear to be relevant. In addition, the contents with predictive power over learning results were related to uncertainty, time, interaction, communication and …
    Áreas temáticas: Sociologia i política Psychology, multidisciplinary Psychology, experimental Psychology (miscellaneous) Psychology (all) Psychology Psicología Pedagogical & educational research Odontología Medicina iii Medicina ii Interdisciplinar Human-computer interaction General psychology Engenharias iii Educação física Educação Economia Ciencias sociales Ciencias humanas Ciência de alimentos Ciência da computação Arts and humanities (miscellaneous) Administração, ciências contábeis e turismo Administração pública e de empresas, ciências contábeis e turismo
    Acceso a la licencia de uso: https://creativecommons.org/licenses/by/3.0/es/
    Direcció de correo del autor: anabeatriz.hernandez@urv.cat
    Identificador del autor: 0000-0002-8110-9328
    Fecha de alta del registro: 2023-02-18
    Versión del articulo depositado: info:eu-repo/semantics/acceptedVersion
    Enlace a la fuente original: https://www.sciencedirect.com/science/article/abs/pii/S0747563218301067
    Referencia al articulo segun fuente origial: Computers In Human Behavior. 92 600-612
    Referencia de l'ítem segons les normes APA: Ana Beatriz Hernández-Lara; Alexandre Perera-Lluna; Enric Serradell-López (2019). Applying learning analytics to students’ interaction in business simulation games. The usefulness of learning analytics to know what students really learn. Computers In Human Behavior, 92(), 600-612
    URL Documento de licencia: https://repositori.urv.cat/ca/proteccio-de-dades/
    DOI del artículo: 10.1016/j.chb.2018.03.001
    Entidad: Universitat Rovira i Virgili
    Año de publicación de la revista: 2019
    Tipo de publicación: Journal Publications
  • Palabras clave:

    Arts and Humanities (Miscellaneous),Human-Computer Interaction,Psychology,Psychology (Miscellaneous),Psychology, Experimental,Psychology, Multidisciplinary
    Sociologia i política
    Psychology, multidisciplinary
    Psychology, experimental
    Psychology (miscellaneous)
    Psychology (all)
    Psychology
    Psicología
    Pedagogical & educational research
    Odontología
    Medicina iii
    Medicina ii
    Interdisciplinar
    Human-computer interaction
    General psychology
    Engenharias iii
    Educação física
    Educação
    Economia
    Ciencias sociales
    Ciencias humanas
    Ciência de alimentos
    Ciência da computação
    Arts and humanities (miscellaneous)
    Administração, ciências contábeis e turismo
    Administração pública e de empresas, ciências contábeis e turismo
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