Articles producció científica> Psicologia

The Association Between Pain Relief Using Video Games and an Increase in Vagal Tone in Children With Cancer: Analytic Observational Study With a Quasi-Experimental Pre/Posttest Methodology

  • Datos identificativos

    Identificador: imarina:6232151
    Autores:
    Alonso-Prieto, MercedesMiro, JordiTorres-Luna, RaquelLopez de Sabando, Diego PlazaReinoso-Barbero, Francisco
    Resumen:
    ©Mercedes Alonso-Prieto, Jordi Miró, Raquel Torres-Luna, Diego Plaza López de Sabando, Francisco Reinoso-Barbero. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 30.03.2020. BACKGROUND: Patients with secondary pain due to mucositis after chemotherapy require treatment with morphine. Use of electronic video games (EVGs) has been shown to be an effective method of analgesia in other clinical settings. OBJECTIVE: The main objective of this study was to assess the association between the use of EVGs and the intensity of pain caused by chemotherapy-induced mucositis in pediatric patients with cancer. The secondary objective was to assess the association between changes in pain intensity and sympathetic-parasympathetic balance in this sample of pediatric patients. METHODS: Clinical records were compared between the day prior to the use of EVGs and the day after the use of EVGs. The variables were variations in pupil size measured using the AlgiScan video pupilometer (IDMed, Marseille, France), heart rate variability measured using the Analgesia Nociception Index (ANI) monitor (Mdoloris Medical Systems, Loos, France), intensity of pain measured using the Numerical Rating Scale (score 0-10), and self-administered morphine pump parameters. RESULTS: Twenty patients (11 girls and nine boys; mean age 11.5 years, SD 4.5 years; mean weight 41.5 kg, SD 20.7 kg) who met all the inclusion criteria were recruited. EVGs were played for a mean of 2.3 (SD 1.3) hours per day, resulting in statistically significant changes. After playing EVGs, there was significantly lower daily morphine use (before vs after playing EVGs: 35.9 vs 28.6 µg/kg/day, P=.003), lower demand for additional pain relief medication (17 vs 9.6 boluses in 24 hours, P=.001), lower sc
  • Otros:

    Autor según el artículo: Alonso-Prieto, Mercedes; Miro, Jordi; Torres-Luna, Raquel; Lopez de Sabando, Diego Plaza; Reinoso-Barbero, Francisco
    Departamento: Psicologia
    Autor/es de la URV: Miró Martínez, Jordi
    Palabras clave: Video pupilometer Pediatric patient Patient-controlled analgesia Hematology oncology Analgesia nociception index Acute pain pediatric patient patient-controlled analgesia hematology oncology analgesia nociception index acute pain
    Resumen: ©Mercedes Alonso-Prieto, Jordi Miró, Raquel Torres-Luna, Diego Plaza López de Sabando, Francisco Reinoso-Barbero. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 30.03.2020. BACKGROUND: Patients with secondary pain due to mucositis after chemotherapy require treatment with morphine. Use of electronic video games (EVGs) has been shown to be an effective method of analgesia in other clinical settings. OBJECTIVE: The main objective of this study was to assess the association between the use of EVGs and the intensity of pain caused by chemotherapy-induced mucositis in pediatric patients with cancer. The secondary objective was to assess the association between changes in pain intensity and sympathetic-parasympathetic balance in this sample of pediatric patients. METHODS: Clinical records were compared between the day prior to the use of EVGs and the day after the use of EVGs. The variables were variations in pupil size measured using the AlgiScan video pupilometer (IDMed, Marseille, France), heart rate variability measured using the Analgesia Nociception Index (ANI) monitor (Mdoloris Medical Systems, Loos, France), intensity of pain measured using the Numerical Rating Scale (score 0-10), and self-administered morphine pump parameters. RESULTS: Twenty patients (11 girls and nine boys; mean age 11.5 years, SD 4.5 years; mean weight 41.5 kg, SD 20.7 kg) who met all the inclusion criteria were recruited. EVGs were played for a mean of 2.3 (SD 1.3) hours per day, resulting in statistically significant changes. After playing EVGs, there was significantly lower daily morphine use (before vs after playing EVGs: 35.9 vs 28.6 µg/kg/day, P=.003), lower demand for additional pain relief medication (17 vs 9.6 boluses in 24 hours, P=.001), lower scores of incidental pain intensity (7.7 vs 5.4, P=.001), lower scores of resting pain (4.8 vs 3.2, P=.01), and higher basal parasympathetic tone as measured using the ANI monitor (61.8 vs 71.9, P=.009). No variation in pupil size was observed with the use of EVGs. CONCLUSIONS: The use of EVGs in pediatric patients with chemotherapy-induced mucositis has a considerable analgesic effect, which is associated physiologically with an increase in parasympathetic vagal tone despite lower consumption of morphine.
    Áreas temáticas: Saúde coletiva Odontología Medicina ii Medicina i Medical informatics Health informatics Health care sciences & services Engenharias iv Enfermagem Ciência da computação
    Acceso a la licencia de uso: https://creativecommons.org/licenses/by/3.0/es/
    ISSN: 1438-8871
    Direcció de correo del autor: jordi.miro@urv.cat
    Identificador del autor: 0000-0002-1998-6653
    Fecha de alta del registro: 2024-10-12
    Volumen de revista: 22
    Versión del articulo depositado: info:eu-repo/semantics/acceptedVersion
    Enlace a la fuente original: https://www.jmir.org/2020/3/e16013/
    URL Documento de licencia: https://repositori.urv.cat/ca/proteccio-de-dades/
    Referencia al articulo segun fuente origial: Journal Of Medical Internet Research. 22 (3): e16013-
    Referencia de l'ítem segons les normes APA: Alonso-Prieto, Mercedes; Miro, Jordi; Torres-Luna, Raquel; Lopez de Sabando, Diego Plaza; Reinoso-Barbero, Francisco (2020). The Association Between Pain Relief Using Video Games and an Increase in Vagal Tone in Children With Cancer: Analytic Observational Study With a Quasi-Experimental Pre/Posttest Methodology. Journal Of Medical Internet Research, 22(3), e16013-. DOI: 10.2196/16013
    DOI del artículo: 10.2196/16013
    Entidad: Universitat Rovira i Virgili
    Año de publicación de la revista: 2020
    Tipo de publicación: Journal Publications
  • Palabras clave:

    Health Care Sciences & Services,Health Informatics,Medical Informatics
    Video pupilometer
    Pediatric patient
    Patient-controlled analgesia
    Hematology oncology
    Analgesia nociception index
    Acute pain
    pediatric patient
    patient-controlled analgesia
    hematology oncology
    analgesia nociception index
    acute pain
    Saúde coletiva
    Odontología
    Medicina ii
    Medicina i
    Medical informatics
    Health informatics
    Health care sciences & services
    Engenharias iv
    Enfermagem
    Ciência da computação
  • Documentos:

  • Cerca a google

    Search to google scholar