Articles producció científica> Pedagogia

Developing self-management and teamwork using digital games in 3D simulations

  • Datos identificativos

    Identificador: imarina:6388034
    Autores:
    Cela-Ranilla JEsteve-Mon FEsteve-González VGisbert-Cervera M
    Resumen:
    © Australasian Journal of Educational Technology 2014. Emerging technologies are providing opportunities for designing new learning environments, especially environments in which students can learn by putting their skills into practice. Knowledge about the development of these experiences needs to be accumulated and processed so that they can be integrated effectively into training programmes. In this study we describe how transferable skills such as self-management and teamwork have been developed by 70 Spanish students of Education and Marketing. The learning experience comprised a serious game designed in a 3D simulation environment. For the analysis, two analytical rubrics were taken as references. Descriptive statistics and non-parametric tests such as Mann-Whitney U and Spearman rho were conducted for comparison and correlation analysis. Our results showed that the students performed well and had a positive perception of the suitability of using the simulation environment for the development of transferable skills. We also found that women performed better than men in activities involving teamwork, especially communication tasks.
  • Otros:

    Autor según el artículo: Cela-Ranilla J; Esteve-Mon F; Esteve-González V; Gisbert-Cervera M
    Departamento: Pedagogia
    Autor/es de la URV: Cela Ranilla, José María / Esteve Gonzalez, Vanessa / Esteve Mon, Francesc Marc / Gisbert Cervera, Maria Mercedes
    Palabras clave: Design
    Resumen: © Australasian Journal of Educational Technology 2014. Emerging technologies are providing opportunities for designing new learning environments, especially environments in which students can learn by putting their skills into practice. Knowledge about the development of these experiences needs to be accumulated and processed so that they can be integrated effectively into training programmes. In this study we describe how transferable skills such as self-management and teamwork have been developed by 70 Spanish students of Education and Marketing. The learning experience comprised a serious game designed in a 3D simulation environment. For the analysis, two analytical rubrics were taken as references. Descriptive statistics and non-parametric tests such as Mann-Whitney U and Spearman rho were conducted for comparison and correlation analysis. Our results showed that the students performed well and had a positive perception of the suitability of using the simulation environment for the development of transferable skills. We also found that women performed better than men in activities involving teamwork, especially communication tasks.
    Áreas temáticas: Education & educational research Education Educació E-learning Ciencias sociales
    Acceso a la licencia de uso: https://creativecommons.org/licenses/by/3.0/es/
    ISSN: 14493098
    Direcció de correo del autor: vanessa.esteve@urv.cat francescmarc.esteve@urv.cat josemaria.cela@urv.cat vanessa.esteve@urv.cat merce.gisbert@urv.cat
    Identificador del autor: 0000-0001-5909-1099 0000-0003-4884-1485 0000-0001-9205-3860 0000-0001-5909-1099 0000-0002-8330-1495
    Fecha de alta del registro: 2024-09-07
    Versión del articulo depositado: info:eu-repo/semantics/publishedVersion
    URL Documento de licencia: https://repositori.urv.cat/ca/proteccio-de-dades/
    Referencia al articulo segun fuente origial: Australasian Journal Of Educational Technology. 30 (6): 634-651
    Referencia de l'ítem segons les normes APA: Cela-Ranilla J; Esteve-Mon F; Esteve-González V; Gisbert-Cervera M (2014). Developing self-management and teamwork using digital games in 3D simulations. Australasian Journal Of Educational Technology, 30(6), 634-651. DOI: 10.14742/ajet.754
    Entidad: Universitat Rovira i Virgili
    Año de publicación de la revista: 2014
    Tipo de publicación: Journal Publications
  • Palabras clave:

    E-Learning,Education,Education & Educational Research
    Design
    Education & educational research
    Education
    Educació
    E-learning
    Ciencias sociales
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