Departamento: Pedagogia
Fecha alta repositorio: 2016-04-04
Resumen: Many reports over the last few years have analysed the potential use of games, videogames, 3D environments and virtual reality for educational purposes. Numerous emerging technological devices have also appeared that will play important roles in the development of teaching and learning processes. In the context of these developments, learning rather than teaching becomes the main axis in the organisation of the educational process. This process has now gone beyond the analogue world and face-toface education to enter the digital world, where new learning environments are being produced with ever greater doses of realism. Teaching and Learning in Digital Worlds examines the teaching and learning process in 3D virtual environments from both the theoretical and practical points of view.
Derechos de acceso: info:eu-repo/semantics/openAccess
Idioma: Anglès
URL Documento de licencia: http://creativecommons.org/licenses/by-nc-sa/3.0/
Tipo de documento: info:eu-repo/semantics/book
Llibres electrònics
Autor: Mercè Gisbert, Mark Bullen
URL del documento: http://llibres.urv.cat/index.php/purv/catalog/book/155
Publicado por (editorial): Publicacions Universitat Rovira i Virgili
Nombre del documento: Teaching and Learning in Digital Worlds: Strategies and Issues in Higher Education
ISBN: 978-84-8424-376-2
Año de publicación del libro: 2015